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Post by Pyro on Aug 8, 2006 1:26:38 GMT -5
I'm scared.
My inner John is hiding behind the sofa.
Sarah, however, performs a stampy dance, which, due to Helix's nature turns into the fandango.
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Post by Nightingale on Aug 8, 2006 4:03:42 GMT -5
I have a question. With the power to change the mutant X gene, what's to stop Helix from coming in and changing all the Brotherhood back to normal humans? Or making them - or himself - have totally different powers? I'm a bit put off by the lack of weaknesses, to be honest. He's got a lot of power, physically, mentally, and as a part of his mutation. What is to stop him just coming in and kicking all our arses?
In thinking about his power to alter the mutant X gene, I think we need to have a bit of a discussion.
I think we need to define exactly how the mutant X gene works. It's my impression (from the way the cure works, and the scenes we've seen of mutations developing) that the mutant X gene is the same for everyone, giving them the potential to be a mutant. The way I've always thought of it was that the experiences of the person, the environment around them, is what determines what kind of mutation eventually develops. If this is the case, then theoretically, he could change a mutant back to human, or a human to mutant - which really, will defeat the purpose of Magneto's work completely, and that might be a bit unfair - but not actually alter their powers.
But yeah. I think it needs a discussion to decide exactly how it works in this game, if this is what Helix's powers allow him to do.
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Post by Nightingale on Aug 8, 2006 9:19:08 GMT -5
The only problem I see with your 'normal human frailties' weakness is that he isn't a normal human - he's enhanced so that he doesn't need food, or sleep, in the same way that normal humans do. So he's not really subject to normal human frailties, the way I see it.
I misunderstood the time limitation - I read that as meaning that the change would take effect over a period of hours, not that he needed to be touching them for a period of hours. My mistake.
I think it's important that we make a collective decision on how the x-gene works, because that is integral to your character concept. If the x-gene itself doesn't hold the code for specific mutations, but rather the presence of mutation itself, then he wouldn't be able to alter the x-gene to alter people's powers - it wouldn't be possible, even with his mutation.
My main concern has been that we've had quite a few characters that have been asked to curtail their powers so that they don't make other characters lose what makes them special. If Helix is able to replicate anything, then shouldn't the other characters be allowed to have the powers originally written into their bios? I think if the bio is to be stamped, he'd need to have limitations on what he can replicate - because otherwise he does take away from others, and it seems like we've already established that we want to avoid doing that.
I completely agree that you're a responsible player, but so are the rest of us. If we make one judgement based on the fact that we know the player and we know they can handle it, then we need to let any established player make characters with greater powers, and so far that hasn't been the case. I think we need to draw a line and stick by it, because otherwise, when we start making exceptions, people's feelings get hurt when they don't qualify.
I like the character concept, I really do. But I feel that so far, we've had a couple of characters that have been limited from what they were in the comics universe to suit the movie verse, and to ensure that they don't take any of the special flavour from other characters. I think we need to stick with that precedent.
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Post by Pyro on Aug 8, 2006 9:19:45 GMT -5
I doth protesteth!
Weaknesses bullet pointed from Pyro's app:
- He can't generate his own fire, thus needs access to a source. - If he loses concentration he loses control - If he is knocked out, any fire constructs/storms he's caused will die out. - Impulsive, childish and petulant causing poor decision making
Anyway, back to the point.
I stamped the character pretty much immediately because, as Reineke has pointed out, we've seen her style and ability of writing over the past few weeks. I trust her not to come in and start power-playing everybody into being normal and because we need some real...OOMPH in the BH.
As a thought of a limitation to the power, and please don't scrunch me up, how about any genetic changes are not long-term permanent?
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Post by Nightingale on Aug 8, 2006 9:27:02 GMT -5
Wow, 800 posts! Grats, Sarah!
If the genetic changes were not permanent, I'd be a bit more happy about the character. I just feel that we need to stick to the precedents we've set - other powerful characters have been toned down, even though the players have been here long enough that we'd know they are capable of not misuing the power.
I'd also think that we'd have to retroactively assign a power level to everyone's characters to know what Helix is capable of replicating.
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Post by Nightingale on Aug 8, 2006 9:46:37 GMT -5
The charecter has been removed to be redesigned by Reineke.
As for my comments, check the ooc board in a few.
I accidentally took over the spirit of Kaylan. This is CK/Forge. I meant to reply on this, but accidentally used my superhuman mod powers to modify. Now I'm at a loss as to how to fix it, as I forgot what she originally said.
oh well. I live in the machine.
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Post by Nightingale on Aug 8, 2006 11:19:50 GMT -5
*is possessed*
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