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Post by candice on Sept 21, 2006 12:44:19 GMT -5
One more time.
Okay, so I was talking to Sarah, and I think I understand bubbling more. Bubbling is basically where you put either "Bubbled", "Active", or "Closed" in the title. That defines it's status on the board. The active thread is the "current one"
The bubbled ones are ones that you've started, but the board has moved past time-wise. Here you are required to be a responisble writer, and you can finish the thread normally - but everyone will know it's bubbled, meaning it's basically an active flashback - because your charecter is active elsewhere.
For example, in a recent thread Skin, Candice and Kitty were talking over lunch.
Stuff happened a bit later, that Kitty wanted to be a part of. The lunch scene wasn't action packed or vital, nor did it contain things that would profoundly change the nature of the "active" game. So, we could just move this thread into flashbacks - and continue it there... but why bother with all that, when we could simply "Bubble It", and continue as we like? There is literally no difference, except the Flashbacks board doesn't get overloaded with those little scenes.
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Post by Shadowcat on Sept 21, 2006 13:18:32 GMT -5
Yay bubbling! I know I think it's weird to take a stroll through Flashbacks and find backstory backstory backstory RANDOM SCENE.
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Post by forge on Sept 21, 2006 22:03:57 GMT -5
UNless someone objects, I'm going to start using bubbles. Forge needs to do a billion things, and all of them take less than ten minutes. He shouldn't be stuck the way he is.
My other option is to keep playing on the timeline I'm on (about two-three hours after the Mystique in the school incident), and handle all the things I need to handle as I need them to. Involving other players, who may be more than 24 hours ahead of him.
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