Post by Trask on Jul 28, 2006 12:37:35 GMT -5
Hiyas folks!
Well its getting on toward that time, so I thought I would throw in some information that might prove to be vitally important. They might not, but hey, I'm hedging my bets.
1. The Building.
The building is an old, converted hospital. It has one large, main complex with a three storey office tower built into it near the front that is accessed by lift (requiring a pass). There is also a large warehouse-like outbuilding that was formerly the morgue that can be accessed either through a main door or via a tunnel linked to the main building. The warehouse has been set up like a field hospital, divided into a number of temporary booths that would be used for cure patients. It will also be home to a dozen medics that would be doing the administering and six Spec Ops commando's for security.
Pyro has a scene planned here, any interaction wanted there, consult with him ;D
The main building and office block will be completely empty of staff on the day apart from another six Spec Ops who have been divided into three teams of two and are patrolling each of the floors of the office.
Mystique and Deadpool have a scene planned here, again, consult if others wish to get involved.
Trying to minimise the amount of toe-stepping here
2. The Cure
There are only two cases of cure in the warehouse. Enough for about fifty shots. That's it.
3. People on Site.
The perimeter is mostly being guarded by NovaTeX security with some local police and a few plain-clothes military types that are keeping Trask informed. There are no cure weapons.
4. The X-Men will be arriving first to do ... whatever nefarious deeds they have planned.
5. The Brotherhood will be turning up a little later but will be doing so covertly for reasons that will become apparent.
6. Should they turn up there are eight Sentinels.
Add stuff to this thread, even if it's just to say "I have arranged a scene here with X"
Just so we don't get all our wires crossed when the big day arrives!
Well its getting on toward that time, so I thought I would throw in some information that might prove to be vitally important. They might not, but hey, I'm hedging my bets.
1. The Building.
The building is an old, converted hospital. It has one large, main complex with a three storey office tower built into it near the front that is accessed by lift (requiring a pass). There is also a large warehouse-like outbuilding that was formerly the morgue that can be accessed either through a main door or via a tunnel linked to the main building. The warehouse has been set up like a field hospital, divided into a number of temporary booths that would be used for cure patients. It will also be home to a dozen medics that would be doing the administering and six Spec Ops commando's for security.
Pyro has a scene planned here, any interaction wanted there, consult with him ;D
The main building and office block will be completely empty of staff on the day apart from another six Spec Ops who have been divided into three teams of two and are patrolling each of the floors of the office.
Mystique and Deadpool have a scene planned here, again, consult if others wish to get involved.
Trying to minimise the amount of toe-stepping here
2. The Cure
There are only two cases of cure in the warehouse. Enough for about fifty shots. That's it.
3. People on Site.
The perimeter is mostly being guarded by NovaTeX security with some local police and a few plain-clothes military types that are keeping Trask informed. There are no cure weapons.
4. The X-Men will be arriving first to do ... whatever nefarious deeds they have planned.
5. The Brotherhood will be turning up a little later but will be doing so covertly for reasons that will become apparent.
6. Should they turn up there are eight Sentinels.
Add stuff to this thread, even if it's just to say "I have arranged a scene here with X"
Just so we don't get all our wires crossed when the big day arrives!